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Autofocus Temporal Easing

Posted: Sat Jun 15, 2013 7:59 pm
by profbetis
I want to use autofocus during some animations, but the focus change is instant and unnatural when switching depths. I would love it if there were a temporal easing much like a human camera operator shifts focus. It would be extra realistic if there was a "focus bounce" effect where it would focus past the object and then go back to it, also like a human operator does.

Re: Autofocus Temporal Easing

Posted: Mon Jun 17, 2013 3:00 am
by FooZe
Hi Profbetis,

At the moment octane itself has no concept of time, so this is currently not easy to implement.
You will need to use manual focus and key it so achieve what you want.

Thanks
Chris.

Re: Autofocus Temporal Easing

Posted: Mon Jun 17, 2013 6:01 am
by gordonrobb
If you're using standalone, can't help. But in Lightwave, we can use a null, whole distance from the camera is fed into the focal distance. You then just animate the null and focus does what you want it. I assume there's a way to do this in other packages.

Re: Autofocus Temporal Easing

Posted: Mon Jun 17, 2013 6:08 pm
by profbetis
Thanks for the replies, good info.

I'm currently using the 3DS Max plugin, I can probably do the same as gordonrobb is saying, maybe I can make an expression that uses an input and have Max deal with the temporal stuff.