normal map flatness issue
Posted: Sat Jun 15, 2013 7:03 pm
I was playing with normal maps a bit, creating some matrials =) I've noticed that I was runing very old version of Octane for 3dMax, so updated..to v1.17.
for my surprise, now I couldn't get more pronounced texture - looks too flat..am I doing smth wrong or is it known issue that I've missed? =) thanks.


p.s. image settings where altered so don't take this as one-to-one comparison. The focus here is that surface on a new version at least for me looks too flat..
for my surprise, now I couldn't get more pronounced texture - looks too flat..am I doing smth wrong or is it known issue that I've missed? =) thanks.


p.s. image settings where altered so don't take this as one-to-one comparison. The focus here is that surface on a new version at least for me looks too flat..