Absolute beginner - I need a simple explanation
Posted: Wed Jun 12, 2013 10:57 pm
Ok, as some of you know, when external renderers and plugins are in question, it can be overwhelming to a beginner. If you could, please clearly answer some very basic compatibility questions for me.
1. If I buy the standalone octane renderer, and since it uses .obj file format. Does this mean, that I can save my mesh in Blender as a .obj and bring it into octane standalone to render?
2. Ok, this question complements the 1st. I'm a beginner. From what I understand, scene file formats are different from object file formats. Can I move a camera and lights around and move several .obj imported objects around in octane standalone, to setup a scene to be rendered?
3. What does all this mean for animation. Since .obj files are not scenes, how can I render an animation if at all possible?
4. How "official" is a Blender plugin? I see plugins for major commercial packages, and since they cost money, they are obviously supported and useful. Is purchasing Octane standalone a RISK for Blender users? I mean, what is the guarantee of the plugin being extended and so on. This is actually the most important question for me. Blender is great software and Octane looks absolutely incredible, but if you are not a high end user and a professional, you don't want to be left out to hang and dry if you will.
5. This is not so much a question. Anyone can answer. If you could, please - sell me Octane - I mean convince me, that it's something even beginners can learn to live up to. I'm blown away by the great renders I see here on the site, but at this time, I can't imagine myself being at that level. What can you guys tell me about how I can make it useful for me. Any tips or comments as far as animation is concerned is important to me, so anything you can talk about would be great!
1. If I buy the standalone octane renderer, and since it uses .obj file format. Does this mean, that I can save my mesh in Blender as a .obj and bring it into octane standalone to render?
2. Ok, this question complements the 1st. I'm a beginner. From what I understand, scene file formats are different from object file formats. Can I move a camera and lights around and move several .obj imported objects around in octane standalone, to setup a scene to be rendered?
3. What does all this mean for animation. Since .obj files are not scenes, how can I render an animation if at all possible?
4. How "official" is a Blender plugin? I see plugins for major commercial packages, and since they cost money, they are obviously supported and useful. Is purchasing Octane standalone a RISK for Blender users? I mean, what is the guarantee of the plugin being extended and so on. This is actually the most important question for me. Blender is great software and Octane looks absolutely incredible, but if you are not a high end user and a professional, you don't want to be left out to hang and dry if you will.
5. This is not so much a question. Anyone can answer. If you could, please - sell me Octane - I mean convince me, that it's something even beginners can learn to live up to. I'm blown away by the great renders I see here on the site, but at this time, I can't imagine myself being at that level. What can you guys tell me about how I can make it useful for me. Any tips or comments as far as animation is concerned is important to me, so anything you can talk about would be great!