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X-particles Based Medical Segmentation and OCTANE Render

Posted: Sat Jun 01, 2013 7:48 pm
by cglittenberg
GPU Rendering (CUDA) of Semi-automated CT Reconstruction of Lower Face

This is an example of a method I am working on to automatically segment and render computer tomography data of real patients. The data was segmented using particle cloud generation with the x-particle plug-in inside Cinema 4D. The cloud was subsequently meshed with the DPIT mesher. The resulting meshes were then rendered on the GPU using the Octane Plugin inside Cinema 4D.

https://www.youtube.com/watch?v=vyHp5Fi9uCA

Re: X-particles Based Medical Segmentation and OCTANE Render

Posted: Sat Apr 19, 2014 10:16 pm
by ten
This is really nice, Carl.

Have you had a look at the new Krakatoa plug for C4D yet? ( http://www.thinkboxsoftware.com/krakatoa-c4d/ ) Its supposed to be great with particles and may be good for the kind of work you're doing.

I saw some of your other renders using Realflow for the meshing. What has been the best work flow / app sequence you have found so far for this kind of thing?

ten