Page 1 of 1

Getting Garibaldi Hair to Render: Troubleshooting

Posted: Thu May 30, 2013 6:09 am
by wlebrun
Went through the process of adding very long hair with the Garibaldi plugin and wondered how to get the hair to show. Will be up all night on this one.

Im not sure but maybe a transparency setting needs to be ticked.

Not sure if it works in some sort of invert manner, maybe it needs a certain shader or what not.
Posted a pic and was a simple render attempt of loading Model and adding hair then trying to render. :mrgreen: [attachmen
Screen shot when finished rendering
Screen shot when finished rendering
t=1]5-30-2013 1-44-26 AM.png[/attachment]

Windows 8

1 gpu

Macbook pro 2012

16GB RAM

Re: Getting Garibaldi Hair to Render: Troubleshooting

Posted: Thu May 30, 2013 7:55 am
by linvanchene
edited and removed by user

Re: Getting Garibaldi Hair to Render: Troubleshooting

Posted: Thu May 30, 2013 11:31 am
by orion_uk
As far as I gathered from other posts you should have some kind of option in the Garibaldi plugin settings to transform the hair into an .obj object.
Hi, linvanchene is right on this..

Image

Select FILE-EXPORT.OBJ and save it to your project folder. The in Ds, IMPORT the OBJ and texture/map it in Octane Render plugin as any other mesh/prop/character.

:)

Re: Getting Garibaldi Hair to Render: Troubleshooting

Posted: Thu May 30, 2013 8:02 pm
by wlebrun
Wow thank you all i will look into this ASAP