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Feature request: Specular mode
Posted: Thu May 30, 2013 1:06 am
by Rikk The Gaijin
At the moment you can choose between Normal, Clay and Colored Clay mode, which are useful, but I would really like to have a Specular mode, that basically set the diffuse color to every material in the scene to black, so I can evaluate just the specularity of my materials.
I'm surprise this feature is not there, it's so easy to implement and it will be very useful, at least for me.
I hope to see this feature soon, please!
Re: Feature request: Specular mode
Posted: Thu May 30, 2013 3:15 am
by Goldorak
Have you tried using direct lighting mode, with GI mode = none? I use that to get a 'specular mode' effect. Is this close to what you are looking for?
Re: Feature request: Specular mode
Posted: Thu May 30, 2013 4:58 am
by Rikk The Gaijin
Goldorak wrote:Have you tried using direct lighting mode, with GI mode = none? I use that to get a 'specular mode' effect. Is this close to what you are looking for?
That doesn't remove the diffuse. I want to set the diffuse color of all material to black, with one click.
Re: Feature request: Specular mode
Posted: Thu May 30, 2013 6:04 am
by gordonrobb
I remove any nodes into diffuse and turn it black when ever I am setting up any materials that have specularity. Not sure what need I would have for being able to do it with every surface in a scene though.