Bracelet - My first render with Octane demo.
Posted: Wed Jan 27, 2010 12:41 pm
This is my first render with Octane Windows demo version. it is a screen capture.
The scene has been made in Blender. The wood texture is a low quality jpg, because in high resolution, I crashed Octane, even if the used video memory was under 10%.

http://3d-synthesis.com/14-Jewels.html
On my GeForce 8800 GTS 512, it has taken a while. The first image has been rendered in two passes of 16000 samples per pixel (40 minutes each pass) ! The two passes have been mixed with the upper layer at 50% of transparency. Some fireflies have been removed by hand in Photoshop.
This said, tests done at 2048 samples per pixel were rather good.
The scene has been made in Blender. The wood texture is a low quality jpg, because in high resolution, I crashed Octane, even if the used video memory was under 10%.

http://3d-synthesis.com/14-Jewels.html
On my GeForce 8800 GTS 512, it has taken a while. The first image has been rendered in two passes of 16000 samples per pixel (40 minutes each pass) ! The two passes have been mixed with the upper layer at 50% of transparency. Some fireflies have been removed by hand in Photoshop.
This said, tests done at 2048 samples per pixel were rather good.