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Mesh Failed

Posted: Sun Aug 22, 2010 9:36 am
by madelgado
Hi,

I have another problem. When I export a complex scenes in XSI to Octane, the export start load the scene and convert, but when finish say:

Mesh - Failed To Allocate GPU mesh object. Please reduce scene complexity.

What happend? :?
The scenes have some object with textures, no ICE, no animation, no rigs, etc. Only many objects with textures.

Re: Mesh Failed

Posted: Sun Aug 22, 2010 4:05 pm
by face
I think your GPU memory is full.
You must lower your complexity of the scene.

face

Re: Mesh Failed

Posted: Mon Aug 23, 2010 11:20 am
by madelgado
I have nvidia GTX285 1GB DDR3. I need another graphic card? :o

Re: Mesh Failed

Posted: Mon Aug 23, 2010 11:56 am
by face
Maybe...
I don´t know how great your scene is. How many polygons, how great are the textures...
Which type are your textures, bmp, jpg, tga or png?

face

Re: Mesh Failed

Posted: Mon Aug 23, 2010 3:44 pm
by madelgado
The scene have many simple objects, no more complex. The textures are jpg

This is the scene:

Re: Mesh Failed

Posted: Mon Aug 23, 2010 9:54 pm
by face
Hm, i don´t know.
Around one million polygons should be work with 1GB Ram.

Maybe you can send me the scene and i will try it, i have 2GB. So i can see how much ram would be used.


face