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The" Pure3D Treasure Chest" - Updated 30.Nov.13
Posted: Sat May 18, 2013 6:07 pm
by mbetke
To not totally spam the forum with similar works I think it is a good idea to make a gallery here with my Octane Render stuff.
I open up my chest with some renderings I do for my regular client. He made a good deal with BMW (car manufacturer) to sell the carports as an accessory so I get a little bit of the pie and can do nice renderings with a better budget.
Technically I use HDR images sometimes but always Pathtracing. Rendertime are around 8-15 minutes. Mostly 3000 samples are good to go. For the dark ones I let it cook a bit longer.
I use Photoshop and After Effects for post.
Re: The" Pure3D Treasure Chest" (Gallery)
Posted: Sun May 19, 2013 7:16 pm
by FractalBuddha
Nice render

Is Carport_Komposition.jpg only render or a mix of real picture and render ? Witch parts are pictures ?
Why the car window contour at the bottom right is not straight ?
Re: The" Pure3D Treasure Chest" (Gallery)
Posted: Sun May 19, 2013 7:41 pm
by mbetke
Last is photo but only the carport is 3D.
Any suggestions how I would integrate the shadows and reflections from carport to the two cars under it?
I'm not that experienced in such comps.
Re: The" Pure3D Treasure Chest" (Gallery)
Posted: Mon May 20, 2013 9:44 am
by glimpse
mm, maybe just:
* draw rectangular,
* edit it to give more details
* use transform tool /ctrl+t & warp some reflection shape
* try through diff blending modes
* & then just use some soft brush to blend the shape.
P.S. Amazing work, Dear!
Re: The" Pure3D Treasure Chest" (Gallery)
Posted: Tue Aug 13, 2013 9:51 am
by mbetke
A small update here. I started to built models with Octane Setup (3dsmax plugin) for sale on Turbosquid and my shop (cheaper).
Goal for the buildings is to make a 10 building pack for urban planing or generic scenes. I use them on own projects too. First three are up on the page.
Second one is vegetation which is my special field. First tree is a apple tree. Also full renderable with Octane for 3dsmax plugin.
Link to houses:
http://shop.pure3d.de/18-structures
Link to vegetation:
http://shop.pure3d.de/19-cg-vegetation
If you have suggestions to your needd vegetation or modern buildings then its a good time to tell.

Re: The" Pure3D Treasure Chest" (Gallery)
Posted: Thu Aug 22, 2013 9:32 pm
by mbetke
Working on three apartments blocks at the moment and doing a movie with Lumion3D for the outside because clients uses it as well.
For interiour renderings I use Octane. I was a bit surprised that it renders so slow on interiours.
The PMC labeled pic took 90min on a res with 2000x1666px on my two Titans and had significant but well distributed noise on it so my AE plugin managed to get rid of it without loosing too much details. I don't want to imagine the render time with a full print res or more then my 6-8 emitters. :-/ Now I understand why people have rigs with 8+ cards here.

Re: The" Pure3D Treasure Chest" - Updated 22.Aug.13
Posted: Fri Aug 23, 2013 7:12 am
by NVN
nice picture...want to see more

the apple-tree is also nice!
Re: The" Pure3D Treasure Chest" - Updated 22.Aug.13
Posted: Fri Sep 13, 2013 4:39 pm
by mbetke
Got out of my cave finally and although it may not as fine as other breath-taking projects here on the board I would like to share this newly planned industrial area in Germany. The selling process for the land will start soon and I did around 13 images for construction signs, brochures and some exhibition materials showcasing the area, live going on and the ecological aspects of the interiors.
Technically I used a lot of Forest Pack for the vegetation with stock models. Even the grass on the roofs is done with instances. Most buildings are done with Railclone 2 which was speeding up my workflow. I switched from RC1 so it was a bit of a learning curve and I even like flow graphs now (a bit).
One image took around 20min to render at 5000px-6000px in width on 4 GTX Titan cards. While starting the project I wasn't sure if it will fit all into the GPU.
Combined together I was working around 80 hours on this project.
Some really cool thing about working with Octane was a virtual session with four of the guys 300km away from me and we worked on the camera angles they prefer in interactive mode with all vegetation switched on.
Re: The" Pure3D Treasure Chest" - Updated 22.Aug.13
Posted: Sat Sep 14, 2013 6:09 am
by 3rdeye
now thats some good work..keep it up mate
Re: The" Pure3D Treasure Chest" - Updated 19.Sep.13
Posted: Thu Sep 19, 2013 6:53 pm
by mbetke
Another project finished this week!
Client was in need of a Lumion3D animation preperation (he uses Lumion himself in his daily architect work) to a point where he just needs to press the render button for the movie and can do the compositing with text and off-voice.
Presentation also includes visualization of two apartments which needed to be presentated in a common way without fancy design interior.
For the interiors and floor plan render animations I relied on Octane Render (what else).
All work pretty much straight forward.

- Lumion3D (Realtime)