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how to apply clear - glass/plastic material + texture

Posted: Fri May 17, 2013 3:14 am
by Mohamm3D
Hey guys, I'm running the standalone version of octane, i have my scene setup in max, exported it,
I have a plastic business card, within 3dsmax I would have a diffuse and an alpha opacity map,
how can i achieve this within octane? thank you :))

Re: how to apply clear - glass/plastic material + texture

Posted: Fri May 17, 2013 3:27 am
by FrankPooleFloating
Specular material bro. Index is the one you need to tweak most often.. though, default (1.45)
should be pretty darn close... 1.3 is what you use for water if I remember correctly. Just play
with the settings.. you will get there.

And read manual during test renders ;-)

Edit: oops, I just re-read your post.. Mix Material node. Plug a specular and a diffuse into it.
For Diffuse node, plug an image into diffuse pin and an alpha (b/w 24bit image of what you
want and what you don't) into opacity (also in diffuse node). You should not even need to tweak
the amount for your mix material node.

I just did a quick test of this for the hell of it.. 1.1 to 1.2 for index seemed better.. and add
a little roughness. Lookin' pretty good in under two minutes...

Re: how to apply clear - glass/plastic material + texture

Posted: Fri May 17, 2013 3:56 am
by Mohamm3D
hey frank, I was leaning towards how to apply a texture on that material. so the business card is clear plastic, but I have logo's etc on there, How would i achieve this in octane?

Re: how to apply clear - glass/plastic material + texture

Posted: Fri May 17, 2013 3:58 am
by FrankPooleFloating
Reload page and look again.. I edited it with more info...

Re: how to apply clear - glass/plastic material + texture

Posted: Fri May 17, 2013 4:02 am
by Mohamm3D
Awesome ! Thank you frank ! Just made my day :))

Re: how to apply clear - glass/plastic material + texture

Posted: Fri May 17, 2013 4:07 am
by FrankPooleFloating
And Glossy would work too, rather than Diffuse.. unless you are going for
matte screen print on biz card look.. in other words, use glossy just as you
would for diffuse.. but now you can make logos etc shiny too...

And (anyone reading this) you are doing yourself a disservice - and making
things way more difficult - if you do not take an hour or so and bang through
the manual real quick. It is time very, very well spent.