Church Inerior pre-2.3 render test
Posted: Tue Aug 17, 2010 5:27 am
Excited to see pre-2.3 release. Now I can start to do some interior render with self-emitter.
I tried rendering the baptistery interior, and using the stained glass as self-emitter.
Also there's a light bulb sphere shooting light from up there in the ceiling.
I guess because such approach the light does not have directionality as sun light would serve,
hence the lighting looks even and not dramatic as expected.
Also because of it, I didn't see the color bleeding affecting the room from the stained glass.
For better effect, will have to wait for the integration of MLT I guess?
I tried rendering the baptistery interior, and using the stained glass as self-emitter.
Also there's a light bulb sphere shooting light from up there in the ceiling.
I guess because such approach the light does not have directionality as sun light would serve,
hence the lighting looks even and not dramatic as expected.
Also because of it, I didn't see the color bleeding affecting the room from the stained glass.
For better effect, will have to wait for the integration of MLT I guess?