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Farm Rendering?

Posted: Fri May 10, 2013 7:12 am
by mate
While I know this might be a feature somewhere down the road, just thinkin ahead: What would be the workflow for an octane renderfarm and C4D? Would it be a NetRender integration, or rather (more probable I guess) the plugin writing out an octane scene per frame and then any render submit script distributing those over the network...

Feel free to chime in on it. For us that would actually be a requisite for any real production but the very smallest job. Or maybe there alreay exists a workflow I'm not aware of.

Cheers ;)

::mate::

Re: Farm Rendering?

Posted: Fri May 10, 2013 7:44 am
by aoktar
mate wrote:While I know this might be a feature somewhere down the road, just thinkin ahead: What would be the workflow for an octane renderfarm and C4D? Would it be a NetRender integration, or rather (more probable I guess) the plugin writing out an octane scene per frame and then any render submit script distributing those over the network...

Feel free to chime in on it. For us that would actually be a requisite for any real production but the very smallest job. Or maybe there alreay exists a workflow I'm not aware of.

Cheers ;)

::mate::
Net render must be working. Give a try, some people use that

Re: Farm Rendering?

Posted: Fri May 10, 2013 8:11 am
by mate
Thanks Aoktar,

that sounds amazing, def. gonna give it a try. Although, I presume for that you'd need a standalone license plus plugin license on each node? Would be great to have a cheaper renderlicense option.

::mate::