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alphachannel problems

Posted: Fri May 10, 2013 6:43 am
by Witpapier
Hi there Paul. I have this issue with the test build where when I enable alpha channel so that my background would not be rendered, the brighter spots on my character also dissapears.

Re: alphachannel problems

Posted: Fri May 10, 2013 9:41 pm
by face_off
I'm pretty sure this may have been reported already - as an Octane Standalone issue. Have a search through the forums and see what you find. If there have been no other reports (or workarounds), let me know and I'll report it to Otoy.

Re: alphachannel problems

Posted: Fri May 10, 2013 9:50 pm
by Witpapier
Ok thanx.

Re: alphachannel problems

Posted: Fri May 10, 2013 10:03 pm
by face_off
Is it possible this is just a Viewport display issue? If you save to PNG does the problem persist?

Re: alphachannel problems

Posted: Fri May 10, 2013 10:06 pm
by face_off
Also check http://render.otoy.com/forum/viewtopic. ... el#p133424 and http://render.otoy.com/forum/viewtopic. ... el#p135044. Plus, is you are using Matte for the ground, make sure the Transmission pin of the ground material has a > 0 value.

Paul

Re: alphachannel problems

Posted: Fri May 10, 2013 10:23 pm
by Witpapier
Thanx paul... Ill try these tips... ill let you know :)