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Differences octane render viewport/render viewport
Posted: Thu May 02, 2013 4:37 pm
by ka-ra
Hi,
I have a problem with a scene that have au big texture (12000*16442)
In the attachement there is a comparaison beteween the octane render viewport and the max render viewport
Do yo have an idea how to have the same color look?
Thanks
Re: Differences octane render viewport/render viewport
Posted: Thu May 02, 2013 9:15 pm
by Karba
ka-ra wrote:Hi,
I have a problem with a scene that have au big texture (12000*16442)
In the attachement there is a comparaison beteween the octane render viewport and the max render viewport
Do yo have an idea how to have the same color look?
Thanks
Have you checked apply tone mapping for output?
Re: Differences octane render viewport/render viewport
Posted: Fri May 03, 2013 1:19 pm
by ka-ra
Yes it is checked
That do this only with a huge map.
My cg card: GTX 690
Re: Differences octane render viewport/render viewport
Posted: Fri May 03, 2013 10:05 pm
by Karba
ka-ra wrote:Hi,
I have a problem with a scene that have au big texture (12000*16442)
In the attachement there is a comparaison beteween the octane render viewport and the max render viewport
Do yo have an idea how to have the same color look?
Thanks
But this two images look very different not only with different brightness. Are you sure you use the same textures?
Re: Differences octane render viewport/render viewport
Posted: Sat May 04, 2013 7:14 am
by gabrielefx
I have already reported this issue.
Max viewport is different from Octane viewport...same tonemapped because untouched.
Max viewport is warmer. (max 2012)