A few questions on lights
Posted: Tue Apr 23, 2013 8:23 am
So far I am getting pretty good results with Octane. However I would like to add some more options with different lights, such as the classic Spotlight.
Now I know I can add an emitter to each mesh, but thats just a light source. Is there a trick to simulate the light of a flashlight or spotlight (cone light)
Also I know this may be a bit farstretched since Octane is an unbiased renderengine, but is there some way that I can just highlight specular details with a light rather then the whole model?
Thank you all for your help
Now I know I can add an emitter to each mesh, but thats just a light source. Is there a trick to simulate the light of a flashlight or spotlight (cone light)
Also I know this may be a bit farstretched since Octane is an unbiased renderengine, but is there some way that I can just highlight specular details with a light rather then the whole model?
Thank you all for your help