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goldenbath 2

Posted: Mon Apr 15, 2013 3:18 pm
by bepeg4d
Thanks to the Octane Render Integrated plugin for Cinema 4D, i have decided to refresh one of my first scene made with Octane Render standalone. The first animation could be seen here: http://render.otoy.com/forum/viewtopic. ... en&start=0
A big thanks to the "fake shadow" option, I have also added some details with marvelous designer 2.
DL AO mode for about 3 minutes per frame at 1280x720, 2048 samples with 2x GTX590.

[vimeo]http://www.vimeo.com/64057041[/vimeo]


ciao beppe

Re: goldenbath 2

Posted: Mon Apr 15, 2013 9:16 pm
by aoktar
very cool animation sample beppe.

Re: goldenbath 2

Posted: Mon Apr 15, 2013 9:58 pm
by niuq.cam
Woo... The last shot is amazing.
Congratulations.
Niuq

Re: goldenbath 2

Posted: Tue Apr 16, 2013 12:22 am
by ROUBAL
Great work ! Very nice set.

Re: goldenbath 2

Posted: Tue Apr 16, 2013 6:13 am
by bepeg4d
thank you so much for your nice comments my friends :)
ciao beppe

Re: goldenbath 2

Posted: Tue Apr 16, 2013 6:39 am
by Magog
Bravo Bepe, excellent workshop, very nice!! :-)

Re: goldenbath 2

Posted: Tue Apr 16, 2013 8:51 am
by Refracty
beppe,
that is amazing.
Excelent work!

Re: goldenbath 2

Posted: Tue Apr 16, 2013 9:16 am
by pxlntwrk
very very Nice work :)
Sorry , but can you clear for me the "fake shadows" fonction ?
thks

Re: goldenbath 2

Posted: Tue Apr 16, 2013 9:51 am
by bepeg4d
hi, the "fake shadow" option is a new option for specular materials introduced by 1.11. enabling this gives the ability of rendering the fog and the god-rays, but also has a great impact on specular glass and specular sss in DL AO and diffuse mode. With all the kernels is now possible to use the specular materials in the windows with sun light passing through it, great improvement ;)
ciao beppe
p.s. thanks again for the nice comments to all :D

Re: goldenbath 2

Posted: Tue Apr 16, 2013 6:11 pm
by enricocerica
Nice one !