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after banging our heads against the Apple wall ...
Posted: Fri Apr 12, 2013 5:40 am
by abstrax
... for waaaaay too long we finally got this:
What you see here is our little test tool for testing the API. There are still a few minor things to be sorted out, but we are pretty close to releasing the SDK for all three supported platforms
Cheers,
Marcus
Re: after banging our heads against the Apple wall ...
Posted: Fri Apr 12, 2013 5:59 am
by pixelrush
To be honest I'm not sure what I am looking at.
Is this Octane Cloud Edition UI for Mac?
Re: after banging our heads against the Apple wall ...
Posted: Fri Apr 12, 2013 6:25 am
by steveps3
Me neither. Hopefully someone can explain more.
Re: after banging our heads against the Apple wall ...
Posted: Fri Apr 12, 2013 6:25 am
by steveps3
Octane for iPhone maybe?
Re: after banging our heads against the Apple wall ...
Posted: Fri Apr 12, 2013 6:38 am
by abstrax
It's a screenshot of our test application to test the Octane DLL. If you look closely you see that it runs on Mac OS, which means we've got now a working Octane SDK for Mac.
Re: after banging our heads against the Apple wall ...
Posted: Fri Apr 12, 2013 7:22 am
by pixelrush
right well, good... um

congratulations!

Re: after banging our heads against the Apple wall ...
Posted: Fri Apr 12, 2013 7:26 am
by icelaglace
Simply means if you don't see the point of the post :
Octane plug-ins on every platform.
For ex. : Octane Maya plug-in on Linux or Octane C4D plug-in on Mac.
As the SDK is needed for developers to create the plug-ins but was limited to Windows only.
Re: after banging our heads against the Apple wall ...
Posted: Fri Apr 12, 2013 8:01 am
by bepeg4d
i was sure that sooner or later you could "win" the battle against the "mac" monster

well done, congrats, i'm so happy

ciao beppe
Re: after banging our heads against the Apple wall ...
Posted: Fri Apr 12, 2013 8:26 pm
by emer_pl
looks promising

Re: after banging our heads against the Apple wall ...
Posted: Fri Apr 12, 2013 8:30 pm
by LudovicRouy
Hope for you that will increase your licensed users
Good job netherless !