Crashing some scenes, not others
Posted: Sun Aug 08, 2010 3:02 am
Hello,
I am running the demo version of octane in osx on my mac pro. I did a couple quick tests yesterday (after sorting out my drivers, thanks radiance...) and everything worked well and looked great. So I created a more complex scene today and decided to test it when it was about half done. Octane opens up fine, but when I add the .obj file it crashes. The scenes I made yesterday still work fine, and so do the demo scenes. I have a gt120, so i thought maybe the scene was too complex, so I started deleting things out and trying to reload it. I got all the way down to four walls, a ceiling and a floor, no materials or textures, and it still crashes. What could I have in the scene that would make it crash? Or is there something specific I should be doing when I export the .obj? I am using blender 2.53, same as I was using for the tests yesterday. Thanks in advance.
I am running the demo version of octane in osx on my mac pro. I did a couple quick tests yesterday (after sorting out my drivers, thanks radiance...) and everything worked well and looked great. So I created a more complex scene today and decided to test it when it was about half done. Octane opens up fine, but when I add the .obj file it crashes. The scenes I made yesterday still work fine, and so do the demo scenes. I have a gt120, so i thought maybe the scene was too complex, so I started deleting things out and trying to reload it. I got all the way down to four walls, a ceiling and a floor, no materials or textures, and it still crashes. What could I have in the scene that would make it crash? Or is there something specific I should be doing when I export the .obj? I am using blender 2.53, same as I was using for the tests yesterday. Thanks in advance.