Feature Request - Alpha in Specular material
Posted: Wed Apr 10, 2013 4:37 pm
It would be extremely handy to be able to have the specular material affect the alpha channel correctly so we can remove the background in post when needed. As it is right now the specular material shows up completely white in the alpha channel. As shown below...
Current Octane Alpha with Specular Material: Correct Alpha from Cinema 4D standard render:
Current Octane Alpha with Specular Material: Correct Alpha from Cinema 4D standard render: