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What do I need?
Posted: Wed Aug 04, 2010 12:09 pm
by hmk
Hi,
Those are renders that I am trying to achieve photo realism output of. As you see I did not succeed in this
What do you think is needed (objects, render setting, material, lighting...etc) to achieve a realistic output ?
Your feedback is VERY MUCH needed

Re: What do I need?
Posted: Wed Aug 04, 2010 12:16 pm
by foxid
Most popular thing to get close to realism is to plag in more detailed photorealistic textures. More details from real life with random dirt, holes etc.
Re: What do I need?
Posted: Wed Aug 04, 2010 1:03 pm
by hmk
So you think the texture is the only problem here?
Re: What do I need?
Posted: Wed Aug 04, 2010 1:12 pm
by radiance
you need to supersample, to get rid of the aliasing:
http://www.refractivesoftware.com/forum ... f=21&t=878
then, try not to use repetitive textures, but seamless ones, or make a procedural for the sidewalks and asphalt etc...
make larger images, and use a better camera response curve, and adjust your tonemapper to give more contrast and a bit less saturation.
Radiance
Re: What do I need?
Posted: Wed Aug 04, 2010 1:14 pm
by foxid
If u will make textures or some complex materials on lights, asfalt, borders, make normal bump on tree, garbage columns, and more accurate bushes i think it will be closer. main light is really ok. And get off tiling.
Re: What do I need?
Posted: Wed Aug 04, 2010 2:09 pm
by hmk
radiance wrote:use a better camera response curve, and adjust your tonemapper to give more contrast and a bit less saturation.
By tonemapper you mean gamma? Also problem when i try to increase the contrast by modifying exposure, fstop and iso I cause all the bright surfaces to get over lighted (burned), not to mention that I completely loose the sky color.
I am trying to find some articles about exposure, fstop and ISO on physical cameras/films, any recommendation?
foxid wrote:, make normal bump on tree, garbage columns
I am having a problem with bumps, it doesnt show up right, I read something on the forum about the object scale and bump, however, my objects are scaled to meter, so it should not give me problems, no?
Re: What do I need?
Posted: Wed Aug 04, 2010 2:17 pm
by hmk
Hmmm...What is the use of Clay Render mode? Can it be used to adjust lighting and tonemapping?
Re: What do I need?
Posted: Wed Aug 04, 2010 2:24 pm
by hmk
Here is a render after adjusting some camera settings and some texture/material setting for the grass and rubbish bin.
Sky is completly white now! and the sides of the villas are over lighten, right?
Re: What do I need?
Posted: Wed Aug 04, 2010 4:18 pm
by hmk
Another Render
Re: What do I need?
Posted: Wed Aug 04, 2010 9:01 pm
by hmk
Another one! Guys what do you think? is it getting better?!