Nvidia Titan - Grayscale & RGBA texture map limits
Posted: Fri Mar 29, 2013 10:23 pm
Hi
Does anyone know what the Grayscale & RGBA texture limits are on a GTX Titan?
The Octane for Poser default settings are shown below. Can the Titan exceed these?
MAX_NUMBER_OF_RGBA_TEXTURES = 64 # This is the maximum number of LDR "image" and "alphaimage" textures that your video card can store.
MAX_NUMBER_OF_GRAYSCALE_TEXTURES = 32 # This is the maximum number LDR of "floatimage" textures that your video card can store.
MAX_NUMBER_OF_HDR_RGBA_TEXTURES = 4 # This is the maximum number of HDR "image" and "alphaimage" textures that your video card can store.
MAX_NUMBER_OF_HDR_GRAYSCALE_TEXTURES = 4 # This is the maximum number of HDR "floatimage" textures that your video card can store.
Does anyone know what the Grayscale & RGBA texture limits are on a GTX Titan?
The Octane for Poser default settings are shown below. Can the Titan exceed these?
MAX_NUMBER_OF_RGBA_TEXTURES = 64 # This is the maximum number of LDR "image" and "alphaimage" textures that your video card can store.
MAX_NUMBER_OF_GRAYSCALE_TEXTURES = 32 # This is the maximum number LDR of "floatimage" textures that your video card can store.
MAX_NUMBER_OF_HDR_RGBA_TEXTURES = 4 # This is the maximum number of HDR "image" and "alphaimage" textures that your video card can store.
MAX_NUMBER_OF_HDR_GRAYSCALE_TEXTURES = 4 # This is the maximum number of HDR "floatimage" textures that your video card can store.