How do i adjust image texture?
Posted: Mon Aug 02, 2010 4:55 pm
Hello!
I'm just wondering how do i adjust textire's position in Octane Demo?
I import OBJ scene, then i change defuse channel to IMAGE type and select my PNG (with no alpha) - nothing happens. I say "ok" and start to play with the Texture Scale parameter - no luck.
Then i add a material and do the same things with it. This time I can see my logo image on the Octane-material-ball. I scale it and it changes the size of my image, but it's tiled. I say "ok, let it be tiled" and connect my material to an object in my scene. Nothing happens. I tried to connect it to different meshes of the scene. No luck.
P.S. The scene imports and renders with different material settings just fine. I just can't render an image (non-tiled) on my objects.
Thank you!
Best regards,
Alexander
I'm just wondering how do i adjust textire's position in Octane Demo?
I import OBJ scene, then i change defuse channel to IMAGE type and select my PNG (with no alpha) - nothing happens. I say "ok" and start to play with the Texture Scale parameter - no luck.
Then i add a material and do the same things with it. This time I can see my logo image on the Octane-material-ball. I scale it and it changes the size of my image, but it's tiled. I say "ok, let it be tiled" and connect my material to an object in my scene. Nothing happens. I tried to connect it to different meshes of the scene. No luck.
P.S. The scene imports and renders with different material settings just fine. I just can't render an image (non-tiled) on my objects.
Thank you!
Best regards,
Alexander