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inhouse project shot02, fog, clouds, forestpack

Posted: Mon Mar 25, 2013 10:16 am
by jan kudelasek
Hi,

another shot of my private house project inspired by Czech architect Habina.

I tried some geometric clouds and fog.

Scene is very big so my speed is very low about 0,19 samples/s on gtx 480+580. Sure its possible to optimize it, but I love going to the edge. :ugeek:
Little color post to highlight the clouds.

Pathtracing 16 depht, 1200 samples
caustic blur 1
rendering over night


all the best
Jan

Re: inhouse project shot02, fog, clouds, forestpack

Posted: Mon Mar 25, 2013 10:41 am
by Refracty
I like the mood. More shots please :)

Re: inhouse project shot02, fog, clouds, forestpack

Posted: Mon Mar 25, 2013 2:04 pm
by Zimshady
Nice Lightning for a Foto :mrgreen:

Re: inhouse project shot02, fog, clouds, forestpack

Posted: Mon Mar 25, 2013 4:14 pm
by FractalBuddha
very nice :)
Is all trees and grass are real geometry ?

Re: inhouse project shot02, fog, clouds, forestpack

Posted: Mon Mar 25, 2013 4:18 pm
by Alain
Cool, very nice mood.

Kind regards
Alain

Re: inhouse project shot02, fog, clouds, forestpack

Posted: Mon Mar 25, 2013 6:06 pm
by bepeg4d
impressive, great sensibility, bravissimo :o
ciao beppe

Re: inhouse project shot02, fog, clouds, forestpack

Posted: Mon Mar 25, 2013 6:36 pm
by goumz
Great composition and mood! Are you using 3DMax & Multiscatter for the trees/plants?

Re: inhouse project shot02, fog, clouds, forestpack

Posted: Tue Mar 26, 2013 4:06 am
by p3taoctane
Very beautiful

Re: inhouse project shot02, fog, clouds, forestpack

Posted: Tue Mar 26, 2013 8:09 am
by attusind
Very impressive 8-)
congratulation!

Re: inhouse project shot02, fog, clouds, forestpack

Posted: Tue Mar 26, 2013 8:46 am
by gabrielefx
wow! fantastic!

this is the new Octane for Max info screen!