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Foggy morning - Fog Tests

Posted: Wed Mar 20, 2013 6:00 pm
by ROUBAL
Hi, I have done several tests with the camera inside a sphere, following Enricocerica's advices.

I placed a 1 meter diameter sphere with normals pointing inside, at the camera's location, by copying the Pos value of the camera into a Placement node. I used a second placement node just between the sphere mesh/obj node and the placement node used for location, just for the sphere scale.

I noticed several interesting things :
- The fog is outside the sphere. So, by adjusting the sphere scale in Octane, you can adjust the distance where the fog starts to be visible.
- Adjusting the opacity of the sphere as well as the roughness allow interesting controls on fog density.
- Direct lighting seems to give better rays than Pathtracing, through trees for example.
- For my own, I used AO mode 3 with Diffuse Depth 2-3.
- Reflection 0.0.
- Transmission 1.0.
- Scattering direction is -0.5 on every image.

You may notice some unexpected artifacts on right and left sides of image RangerStation_136.jpg, for example. I tried with Smooth disabled on the sphere, and these artifacts disappeared ! See image RangerStation_137.jpg.

So, Smooth mustn't be used on the sphere !

I also noticed that Pathtracing and PMC kernels almost remove the blue color when the fog is strong.

High grain with Pathtracing and PMC is due to fast render (around 100 samples only).

Don't forget to disconnect the Sphere node to make the point with the focus pointer, otherwize you will be blocked by the sphere surface if your focus point is outside the sphere !

Re: Foggy morning - Fog Tests

Posted: Wed Mar 20, 2013 8:30 pm
by Zimshady
Realy nice realistic light situations :)
like it
greetz Zim

Re: Foggy morning - Fog Tests

Posted: Wed Mar 20, 2013 10:21 pm
by p3taoctane
Bloom'n fantastic Roubal
Would you mind sharing a screen shot of your Octane Render node structure.
I have tried doing this camera in a sphere and am getting mixed results. I think my scale is wrong.

Nice job... some of the fog looks like snow.. well done!!

Peter

Re: Foggy morning - Fog Tests

Posted: Wed Mar 20, 2013 11:13 pm
by ROUBAL
@ p3taoctane : I am not on my workstation, so I can't do a screen shot right now, and I don't know if I will have time tomorrow. So, I give you a simulated image made in Photoshop Elements.

Re: Foggy morning - Fog Tests

Posted: Wed Mar 20, 2013 11:34 pm
by p3taoctane
Thanks mate
I like the two placement nodes... one for scale and one for placement.... great idea

Peter

Re: Foggy morning - Fog Tests

Posted: Thu Mar 21, 2013 1:58 am
by Tugpsx
Great job thanks for sharing

Re: Foggy morning - Fog Tests

Posted: Thu Mar 21, 2013 12:05 pm
by r-username
thanks for sharing your learnings.

Re: Foggy morning - Fog Tests

Posted: Fri Mar 22, 2013 9:19 am
by teecee2107
Very useful, thanks for sharing !