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				Overcast
				Posted: Tue Mar 19, 2013 8:04 pm
				by Karba
				Some experiments with geometric clouds and fog.
Pathtracing, 16.000 samples, 10 hours of rendering on GTX 690. No post processing.
~500.000 instances.
			 
			
					
				Re: Overcast
				Posted: Tue Mar 19, 2013 8:15 pm
				by face
				Wohoo,
realy impressive...
face
			 
			
					
				Re: Overcast
				Posted: Tue Mar 19, 2013 9:10 pm
				by be_fast
				Clouds??? you are my hero!
			 
			
					
				Re: Overcast
				Posted: Tue Mar 19, 2013 9:18 pm
				by Elvissuperstar007
				uraaaa!! clouds ..
			 
			
					
				Re: Overcast
				Posted: Tue Mar 19, 2013 9:24 pm
				by Karba
				well. Clouds are possible even with current public version. We didn't do any special support.
			 
			
					
				Re: Overcast
				Posted: Tue Mar 19, 2013 9:35 pm
				by César
				Wallpapered.
Maybe a little too much vignetting, but I love this green.
			 
			
					
				Re: Overcast
				Posted: Tue Mar 19, 2013 10:56 pm
				by jan kudelasek
				Wow! could you post wire and settings of clouds material?
thanks
Jan
			 
			
					
				Re: Overcast
				Posted: Tue Mar 19, 2013 11:02 pm
				by rappet
				“When 900 years old, you reach… Look as good, you will not.”
You are the Jedi master of rendering  

 
			
					
				Re: Overcast
				Posted: Tue Mar 19, 2013 11:03 pm
				by pixelrush
				Very good.  
 
 
When might v1.12 arrive then?  

 
			
					
				Re: Overcast
				Posted: Wed Mar 20, 2013 12:01 am
				by solomon
				clouds are possible in 1.11?