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Overcast

Posted: Tue Mar 19, 2013 8:04 pm
by Karba
Some experiments with geometric clouds and fog.
Pathtracing, 16.000 samples, 10 hours of rendering on GTX 690. No post processing.
~500.000 instances.

Re: Overcast

Posted: Tue Mar 19, 2013 8:15 pm
by face
Wohoo,
realy impressive...

face

Re: Overcast

Posted: Tue Mar 19, 2013 9:10 pm
by be_fast
Clouds??? you are my hero!

Re: Overcast

Posted: Tue Mar 19, 2013 9:18 pm
by Elvissuperstar007
uraaaa!! clouds ..

Re: Overcast

Posted: Tue Mar 19, 2013 9:24 pm
by Karba
well. Clouds are possible even with current public version. We didn't do any special support.

Re: Overcast

Posted: Tue Mar 19, 2013 9:35 pm
by César
Wallpapered.


Maybe a little too much vignetting, but I love this green.

Re: Overcast

Posted: Tue Mar 19, 2013 10:56 pm
by jan kudelasek
Wow! could you post wire and settings of clouds material?

thanks
Jan

Re: Overcast

Posted: Tue Mar 19, 2013 11:02 pm
by rappet
“When 900 years old, you reach… Look as good, you will not.”
You are the Jedi master of rendering :P

Re: Overcast

Posted: Tue Mar 19, 2013 11:03 pm
by pixelrush
Very good. 8-)
When might v1.12 arrive then? ;)

Re: Overcast

Posted: Wed Mar 20, 2013 12:01 am
by solomon
clouds are possible in 1.11?