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Interior Renders
Posted: Fri Mar 08, 2013 5:53 am
by SheepFactory
Re: Interior Renders
Posted: Fri Mar 08, 2013 6:58 am
by 3rdeye
nice renders mate...the light looks kinda big and the image looks blurry somehow..need more sharpness..but anyways good work
Re: Interior Renders
Posted: Fri Mar 08, 2013 10:27 am
by paoloverona
for being a first try...i'm curious to sse your next job!
really nice images, the second one seems in AOmode, but the first none, is it right?, could you tell us more about the illumination?
thanks, Paolo
Re: Interior Renders
Posted: Fri Mar 08, 2013 1:22 pm
by merid888
hi sheep factory, i like both renders, can you talk about the illumination, please ? how you make your walls so white ?

Re: Interior Renders
Posted: Fri Mar 08, 2013 2:55 pm
by SheepFactory
Thanks guys!
The first one is pathtracing render using a free HDRI I downloaded from the net. The second one is direct light with sunlight (new). Both in AO mode.
I used octane database materials for the floor, pillows and the lamp. The rest are flat octane materials. I did some light post work in photoshop with overlayed and multiplied gradient layers other than that its straight out of octane.
Merid the walls are just a white diffuse material. I spend a lot of time playing with exposure/fstop so you should take a look there if you are having problems getting your walls to look white.
Thanks again for the comments.
Re: Interior Renders
Posted: Fri Mar 08, 2013 3:19 pm
by PAQUITO
As a tip, in order to get correct and natural whites, I always use the color balance button. It makes miracles to me, and saves me a lot of time color balancing in photoshop

(It´s the rainbow-colored wheel, between the autofocus button and the materials button)