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AO Saturation

Posted: Fri Mar 08, 2013 12:33 am
by adriano.ol
Is there a way to control Ambient Occlusion's saturation?
I'm rendering a internal scene with AO, but my floor is getting too blue (walls and cealing are ok).

(PS: Daylight + New Sky mode)

Re: AO Saturation

Posted: Fri Mar 08, 2013 4:40 am
by MaTtY631990
Unfortunately their is no way of changing AO color at the moment.

Re: AO Saturation

Posted: Mon Mar 18, 2013 8:04 am
by profbetis
You could use Diffuse with a bounce of like 1 or 2, that should get rid of it. I know it's not a solution for AO, but it shouldn't add too much render time