Page 1 of 1

Substance maps

Posted: Mon Mar 04, 2013 10:18 am
by MistAjuliax
Hi everyone, this is a message for Karba.
First, i was wondering if it would have a plan to support the substance maps by allegorithmic in octane render in 3ds max ? and then, if it would be possible to have a post processing glare and bloom effect panel, directly in each light, to tweak separately the effects.

Re: Substance maps

Posted: Tue Jun 11, 2013 1:23 pm
by jagger
any news on this?

Re: Substance maps

Posted: Tue Jun 11, 2013 9:11 pm
by Karba
MistAjuliax wrote:Hi everyone, this is a message for Karba.
First, i was wondering if it would have a plan to support the substance maps by allegorithmic in octane render in 3ds max ? and then, if it would be possible to have a post processing glare and bloom effect panel, directly in each light, to tweak separately the effects.
substance maps are not going to be supported.
post processing can be applied only to whole image. It is not possible to apply to individual light source.

Re: Substance maps

Posted: Wed Jun 12, 2013 10:24 am
by MistAjuliax
Thank you for your reply, yo do a great job and i love Octane Render, so keep up the great work to develop 3ds max plugin !