Substance maps
Posted: Mon Mar 04, 2013 10:18 am
Hi everyone, this is a message for Karba.
First, i was wondering if it would have a plan to support the substance maps by allegorithmic in octane render in 3ds max ? and then, if it would be possible to have a post processing glare and bloom effect panel, directly in each light, to tweak separately the effects.
First, i was wondering if it would have a plan to support the substance maps by allegorithmic in octane render in 3ds max ? and then, if it would be possible to have a post processing glare and bloom effect panel, directly in each light, to tweak separately the effects.