Page 1 of 1
Forest pack lite and octane3dsmax
Posted: Tue Feb 19, 2013 9:09 am
by denfound
Hi !

The new forest pack 4.0.1 is out and support octane now \o/...
Unfortunately i tried it and it not work

...
i did something wrong or we must wait for another version of octane3dsmax?
Re: Forest pack lite and octane3dsmax
Posted: Tue Feb 19, 2013 9:31 am
by mbetke
I use it since the 4.0 beta version and had no problems. all works very nice.
also the latest 4.01. rendered a project yesterday evening.
Re: Forest pack lite and octane3dsmax
Posted: Tue Feb 19, 2013 9:37 am
by denfound
The issue was with the material

.
I will investigate further.
Thank you mbetke for your answer

.
Re: Forest pack lite and octane3dsmax
Posted: Tue Feb 19, 2013 1:48 pm
by nildoe
Hello, there is something wrong with the interaction of both plugs...
but Im not sure if its a forest bug or octane bug...but i think its forest's
if i choose "movable proxy" for forest in octane properties and using the std plane object of forest..whenever i change the density of the planes..all is well, i mean, both max viewport and octane update with no issues...but as soon as i change the std object to a 3d one from the library,the object disappear in max viewport, i have to press "update render geometry" on the octane window, for them to show up in octane..and do a slight pan in max viewport for them to appear in the max viewport...as soon as mess with the density parameter to reduce or increase objects in max viewport..they disappear again, i have to re-press "update render geometry" on octane again for the objects to update in octane and max again..
Nildo
Re: Forest pack lite and octane3dsmax
Posted: Sun Feb 24, 2013 1:40 pm
by mitsofarina
Guys!
Forest pack 4 works amazingly well with Octane!
2xGTX 590
Check Out the Image!!
Large Amount of trees and Grass!
Re: Forest pack lite and octane3dsmax
Posted: Mon Feb 25, 2013 2:53 pm
by acc24ex
... umm, I added the material to -Geometry rolout, (dragged/dropped onto the Material / select as instance) - but the octane window didn't change the colour - did I miss something out / a user manual -
- also - is it worth buying the whole thing (costs more than octane) - the presets look sweet
Re: Forest pack lite and octane3dsmax
Posted: Wed Feb 27, 2013 9:15 pm
by Karba
acc24ex wrote:... umm, I added the material to -Geometry rolout, (dragged/dropped onto the Material / select as instance) - but the octane window didn't change the colour - did I miss something out / a user manual -
- also - is it worth buying the whole thing (costs more than octane) - the presets look sweet
Unfortunately It is quite hard to keep full interactivity with everything.
Octane plugin collects Forest Pack or MultiScatter data only ones during first octane opening.
I can't go through all objects array every time to keep material changing/object placement.