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Octane test

Posted: Fri Jul 23, 2010 2:50 pm
by geo_n
Some tests I made
I animate in lw export to blender and export to octane.

octane render time 47 sec on an old 8800gts


lightwave native render 2m 28 sec on same machine old qc6600


How do I extract alpha in octane? Will renderbuffers and exr support be soon for octane?

Re: Octane test

Posted: Fri Jul 23, 2010 3:08 pm
by radiant
Very smooth.
I love the texture/UV work.

Add some environmental geometry with trees and rocks/grass.
And come back to us :)

Re: Octane test

Posted: Fri Jul 23, 2010 3:32 pm
by radiance
exr output and alpha will be in the final release of the next beta 2.3.

Radiance

Re: Octane test

Posted: Fri Jul 23, 2010 4:29 pm
by DayVids
Radiance you just made my day! :)

hadn't seen that anywhere yet, so I'm very pleased to hear it, as I do a lot of stuff where I need that alpha channel :) Thank you :) you guys are awesome.

Re: Octane test

Posted: Sat Jul 24, 2010 4:20 pm
by geo_n
Thanks guys. I'm just trying out the blender exporter. Works great but I'm not so used to blender but its the only way for lightwave to octane for now.
Good to hear exr and buffers support radiance. I would love to composite this dino with the shadow, alpha, buffers,etc to a scene.