Gathering and packing textures
Posted: Thu Jul 22, 2010 12:50 pm
Hi Radiance,
in Blender, it is possible to pack a scene, and a folder is created, including all used textures.
When working in Octane, I often modify or change the textures by loading other files of same resolution, and I often create many versions of these textures before chosing the final one.
Since I began to use Octane, the exporting process created a large amount of copies of my textures in the same location as the obj, mtl and Blender files. Added to that, some textures are used by several projects.
After setting materials and textures within Octane, It is really difficult to gather only texture files related to one ocs project.
Here is my question : do you plan to add in Octane a packing feature creating a texture folder related to the ocs files and including only the textures actually used by the selected ocs project ?
I don't mean to include textures in the ocs itself, but a button allowing (only if the user wants to) to create a folder linked to the ocs.
in Blender, it is possible to pack a scene, and a folder is created, including all used textures.
When working in Octane, I often modify or change the textures by loading other files of same resolution, and I often create many versions of these textures before chosing the final one.
Since I began to use Octane, the exporting process created a large amount of copies of my textures in the same location as the obj, mtl and Blender files. Added to that, some textures are used by several projects.
After setting materials and textures within Octane, It is really difficult to gather only texture files related to one ocs project.
Here is my question : do you plan to add in Octane a packing feature creating a texture folder related to the ocs files and including only the textures actually used by the selected ocs project ?
I don't mean to include textures in the ocs itself, but a button allowing (only if the user wants to) to create a folder linked to the ocs.