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A Mountain Shepherd's Morning
Posted: Thu Feb 07, 2013 1:49 pm
by Daniel
Still need to give the guy a hat, change his staff and the sticks in the doorway (they're all the same object that I made as an early placeholder). I can't for the life of me figure out how to get nice looking volumetric clouds within Octane yet.
Re: A Mountain Sheperd's Morning
Posted: Thu Feb 07, 2013 5:23 pm
by ROUBAL
Nice idea and render !

Re: A Mountain Sheperd's Morning
Posted: Thu Feb 07, 2013 10:06 pm
by grimm
Very cool, I like it.

Re: A Mountain Sheperd's Morning
Posted: Fri Feb 08, 2013 4:23 am
by RealityFox
Photoshop dem clouds? Use gimp if you don't have it. Saves time rendering, but if you really wanna have rendered clouds I don't know how to help yah.
Re: A Mountain Sheperd's Morning
Posted: Fri Feb 08, 2013 5:57 am
by Daniel
RealityFox wrote:Photoshop dem clouds? Use gimp if you don't have it. Saves time rendering, but if you really wanna have rendered clouds I don't know how to help yah.
Yep, putting in 2D clouds in post is a last resort. It'd be really nice if I could get some real ones in the render though.
Re: A Mountain Sheperd's Morning
Posted: Fri Feb 08, 2013 6:11 am
by 3rdeye
nice concept and a kool render !!
Re: A Mountain Sheperd's Morning
Posted: Fri Feb 08, 2013 11:29 am
by ROUBAL
It'd be really nice if I could get some real ones in the render though.
Just put a plane in background with a diffuse material and cloudy sky texture, and give it some transparency, and some emission if toodark. Also play with the gamma, and you will add some details in your sky.
I used this method for these recent renders inspired by the drawing of the young "Ellie" Ann Arroway in the movie "Contact" :
http://3d-synthesis.com/54-Pensacola.html
Re: A Mountain Sheperd's Morning
Posted: Sun Feb 10, 2013 12:10 am
by merid888
great !!! i like image