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saving camera settings, render settings, etc

Posted: Mon Jul 19, 2010 2:09 pm
by sjonsjine
Is it possible to save the camera settings like position, rotation, etc?
And saving rendersettings? Evrytime I have to make screengrabs from every setting so I can use same camera, same what ever.....pffff

Sjonsjine

ps and when I want to replace an obj with another octane crashes....................&^%%!

Re: saving camera settings, render settings, etc

Posted: Mon Jul 19, 2010 2:48 pm
by Daniel79
next release...2.3

Re: saving camera settings, render settings, etc

Posted: Mon Jul 19, 2010 3:50 pm
by radiance
sjonsjine wrote:Is it possible to save the camera settings like position, rotation, etc?
And saving rendersettings? Evrytime I have to make screengrabs from every setting so I can use same camera, same what ever.....pffff

Sjonsjine

ps and when I want to replace an obj with another octane crashes....................&^%%!
Hi,

Why don't you use a plugin ? Is there no plugin available for your 3d app ? this will allow you to export any selected camera and keep all you cameras in your host app.
And what do you mean about saving rendersettings ? they are saved to the OCS project not?

Also, you can't just replace a linked OBJ file, it does'nt work like that. you export to a new OBJ file (don't overwrite the old one),
and click on the relink button on your mesh. (if you click on your meshnode, and scroll all the way down in the node inspector panel on the right, you will see a little arrow/disc icon,
click it and select your new OBJ file and it will relink keeping materials intact. it makes the links with the materials by material name, so they need to match.

Radiance

Re: saving camera settings, render settings, etc

Posted: Tue Jul 20, 2010 11:40 am
by sjonsjine
radiance wrote:
sjonsjine wrote:Is it possible to save the camera settings like position, rotation, etc?
And saving rendersettings? Evrytime I have to make screengrabs from every setting so I can use same camera, same what ever.....pffff

Sjonsjine

ps and when I want to replace an obj with another octane crashes....................&^%%!
Hi,

Why don't you use a plugin ? Is there no plugin available for your 3d app ? this will allow you to export any selected camera and keep all you cameras in your host app.
And what do you mean about saving rendersettings ? they are saved to the OCS project not?

Also, you can't just replace a linked OBJ file, it does'nt work like that. you export to a new OBJ file (don't overwrite the old one),
and click on the relink button on your mesh. (if you click on your meshnode, and scroll all the way down in the node inspector panel on the right, you will see a little arrow/disc icon,
click it and select your new OBJ file and it will relink keeping materials intact. it makes the links with the materials by material name, so they need to match.

Radiance
Plugin: I work with Lightwave 9.6, as far as I know there is not a plugin for it (yet?).
Any news about a lightwave plugin?

Thanks for your info about replacing an obj file, that's very handy and it works!!

Re: saving camera settings, render settings, etc

Posted: Tue Jul 20, 2010 11:48 am
by radiance
once the current plugins are all done we will put up a poll and see what people want next as plugins,
and i think lightwave will probably score high on it.

Radiance