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how to render animation with instancing?
Posted: Tue Jan 29, 2013 6:11 pm
by Andrew88
Hi there
i have been working on a small animation fly-trough, And i would like to use the new instancing feature to populate my scene with some trees.
the whole node setup in Octane standalone works fine, but if i use the maya exporter plugin and export my scene, it doesn't load the instances in my render.
i hope some of you guys can help me out.
here are some attachments so show you guys what i talk about.
kind regards
Andrew
Re: how to render animation with instancing?
Posted: Tue Jan 29, 2013 7:53 pm
by Refracty
tchoa did a csv - exporter. So you select your instances / particles in Maya export this data to csv what you can load in Octane standalone (and continue your animation workflow as usual).
http://render.otoy.com/forum/viewtopic.php?f=28&t=22612
Good Luck
Re: how to render animation with instancing?
Posted: Tue Jan 29, 2013 9:12 pm
by Andrew88
Hi again
thanks for the quick reply

however, i already know how to export my instances to csv files with the exporter.
my issue is that i am having difficulties setting up the mesh nodes correctly. as you can see in the bottom picture, the instances are working just fine. And that is because i have selected the meshgroup node manually.
but if i export my scene through the maya exporter, octane will only render the scene obj node. And that is why i have made a rendertarget node to combine it all together, however the rendertarget resets my camera angles.
the link didn't really help much, i could see from all the pictures that they all made the same node system as me, i just need some clarification about the workflow with the instances.
And just to clarify, i am trying to make an camera animation, not a still picture
regards
Andrew
Re: how to render animation with instancing?
Posted: Wed Jan 30, 2013 8:17 am
by Refracty
Maybe the exporter scripts needs a small update.
Anybody else has infos about it?
Re: how to render animation with instancing?
Posted: Thu Jan 31, 2013 2:35 pm
by Andrew88
Yeah, i have a scene that is ready to be rendered, i just wished that i could figure it out with those instances and render target setup. I really need some info about this workflow.
Re: how to render animation with instancing?
Posted: Thu Jan 31, 2013 4:23 pm
by Refracty
you could try PM tchoa