Recent tests .
Posted: Sun Jan 20, 2013 8:25 pm
I'm waiting for integration into Cinema 4D to replace Vray.
Analyze opportunities Octane, identify strengths and weaknesses.
Here are my tests and developments.
At the moment, almost Octane substitute Vray in architectural visualization. The only thing behind it is that Octane does not support standard procedural shaders (noise, brick, tile) and a system of layers in the texture. Hopefully in the future it will be implemented.
Sorry for my bad English.
picture resolution 1680х1050
PMC 16 maxdepth / 22 hours 14 min / 30 000 samples. Alpha shadows / caustic 0,0000 / GTX 580 - 3GB

PMC 16 maxdepth / 45 hours 19min / 64 000 samples. Alpha shadows / caustic 0,0000 / GTX 580 - 3GB


Analyze opportunities Octane, identify strengths and weaknesses.
Here are my tests and developments.
At the moment, almost Octane substitute Vray in architectural visualization. The only thing behind it is that Octane does not support standard procedural shaders (noise, brick, tile) and a system of layers in the texture. Hopefully in the future it will be implemented.
Sorry for my bad English.
picture resolution 1680х1050
PMC 16 maxdepth / 22 hours 14 min / 30 000 samples. Alpha shadows / caustic 0,0000 / GTX 580 - 3GB

PMC 16 maxdepth / 45 hours 19min / 64 000 samples. Alpha shadows / caustic 0,0000 / GTX 580 - 3GB

