Car Animation Test
Posted: Tue Jan 08, 2013 7:19 am
[vimeo]http://www.vimeo.com/56894123[/vimeo]
https://vimeo.com/56894123
I simulated a quick driving animation in C4D to test the lighting/rendering functionality of Octane Render. Details and a quick breakdown in the video. Texture work on the ground is rough -- I mainly wanted to get a feel for the potential of balancing an HDRi environment with blackbody lights.
-Animated in C4D. Car simulated with Drive! 1.5
-Rendered with Octane Render with direct lighting @ 800 s/px with DoF
-Composited in After Effects
After creating this I've got a couple of things for the Octane wish list:
-Object visibility toggle (for reflective lighting that can be hidden from camera)
-Object motion blur
-Motion blur sub-sampling (particularly for wheel spin)
Enjoy
https://vimeo.com/56894123
I simulated a quick driving animation in C4D to test the lighting/rendering functionality of Octane Render. Details and a quick breakdown in the video. Texture work on the ground is rough -- I mainly wanted to get a feel for the potential of balancing an HDRi environment with blackbody lights.
-Animated in C4D. Car simulated with Drive! 1.5
-Rendered with Octane Render with direct lighting @ 800 s/px with DoF
-Composited in After Effects
After creating this I've got a couple of things for the Octane wish list:
-Object visibility toggle (for reflective lighting that can be hidden from camera)
-Object motion blur
-Motion blur sub-sampling (particularly for wheel spin)
Enjoy