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Making area lights not seen by camera?

Posted: Wed Jan 02, 2013 3:01 am
by ASyme1
Hi guys-
I understand there's no way to hide geometry from the camera in Octane, but what about lights? I saw one post about turning the opacity down, but that just turns down the intensity as well. Can I make a light not seen by camera?

Thanks.
Alec

Re: Making area lights not seen by camera?

Posted: Wed Jan 02, 2013 3:32 am
by p3taoctane
I have dialed the opacity to zero and cranked up the intensity and it works OK.
May not be the most efficient way to do it... but its a work around I guess

Re: Making area lights not seen by camera?

Posted: Wed Jan 02, 2013 5:36 am
by Tugpsx
Same here. Adjust the opacity.

Re: Making area lights not seen by camera?

Posted: Wed Jan 02, 2013 6:17 am
by ASyme1
p3taoctane wrote:I have dialed the opacity to zero and cranked up the intensity and it works OK.
May not be the most efficient way to do it... but its a work around I guess

Thanks! You are correct. Seems to work fine. Wish Octane had full composite controls like C4D. Maybe in 2, right?

Thanks again-
Alec