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-wood- traditional Restaurant

Posted: Thu Jul 08, 2010 11:30 am
by necko77
this is my work in progress and this is a real project .
I use archicad and moi3d. Im not able to do my texturing so these renders dont look as they supose to look !
If anyone have tips how to applay textures on model from moi plz help. Archicad obj is crashing Octane so i must use Blender as a step in between.
Even without right texturing and without all other details in interior investor started production :) I love octane, Super fast even on my 9800 gtx card. I created 25 pics in no time !

I wish that im able to do texturing in octane !

Re: -wood- traditional Restaurant

Posted: Thu Jul 08, 2010 3:00 pm
by radiance
nice, really neat wood texture, keep it up.

Radiance

Re: -wood- traditional Restaurant

Posted: Fri Jul 09, 2010 8:42 am
by madcoo
Hi!
:)

I second Radiance on this one : great job so far!

Since you are already using Blender "in-between", you might be interested in getting to grips with UV-Unwrapping with Blender, so you can apply your textures.
I recently posted an introduction to it in the following thread:
http://www.refractivesoftware.com/forum ... 1&start=10
(third post from the top)

Of course Blender is far from being the only software regarding UV-Unwrapping, but I think it's very efficient.

I hope it'll help...

Keep it going !!!
:)

Re: -wood- traditional Restaurant

Posted: Fri Jul 09, 2010 9:59 am
by necko77
thx for your answers...i will try to do it !