mix texture image mask placement
Posted: Fri Dec 28, 2012 11:11 am
First of all : Hi everybody!
I'm a brand new user of Octane Render. (I knew about it yesterday, and bought it this morning!)
So here is my first issue:
I'm trying to place a kind of a sticker (or decal) on my model (an old TI99 computer from the 80's).
My first choice is to use a Mix material : First one is a brushed alloy and second one is a black glossy shader. Both are mixed with a PNG texture like that:

I'm using a UVW Map modifier to place the picture mask, but I cant deactivate the Tile effect.
I just want to keep it inside the red frame.

I use to work with UVW Map Channels under Vray, and I must admit that I'm lost here with Octane under max.
Your help will be much appreciated.
Best Regards.
Carlos Matias
I'm a brand new user of Octane Render. (I knew about it yesterday, and bought it this morning!)
So here is my first issue:
I'm trying to place a kind of a sticker (or decal) on my model (an old TI99 computer from the 80's).
My first choice is to use a Mix material : First one is a brushed alloy and second one is a black glossy shader. Both are mixed with a PNG texture like that:

I'm using a UVW Map modifier to place the picture mask, but I cant deactivate the Tile effect.
I just want to keep it inside the red frame.

I use to work with UVW Map Channels under Vray, and I must admit that I'm lost here with Octane under max.
Your help will be much appreciated.
Best Regards.
Carlos Matias