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Exterior Mexicano
Posted: Thu Dec 27, 2012 2:50 am
by merid888
i add an image, size 1000 x 850 px. maxdepth 4, maxsamples 250, pathtracing mode
c&c welcome
regards

Re: Exterior Mexicano
Posted: Thu Dec 27, 2012 8:26 am
by madcoo
Hi Merid,
That's a good start.
What's going on with those laaarge window sills ?
Cheers,
Re: Exterior Mexicano
Posted: Thu Dec 27, 2012 10:28 am
by merid888
window sills ?
i don't understand, can you help me ?
Re: Exterior Mexicano
Posted: Thu Dec 27, 2012 10:52 am
by necko77
Just take a look at this random mexico street...
So, what is missing for good rendering when you compare your render to this real life image....
Your window stills are too long ! Make them shorter...
Then you have to make your facades look older...use bump maps or normal maps, dirt maps . . .
put some object which will show us the sizing ratio of these houses (it can be car, people, tree, HDRI enviroment)
I hope that this helps a little bit . . .
Re: Exterior Mexicano
Posted: Thu Dec 27, 2012 12:15 pm
by merid888
hi necro77, than you for tips, i will change the models, so dirty map ? where i can get it or how i can create it ? hdri i have a lot, but i can't use it into 3ds max 2013 and octane for max, i think so will see good sun + hdri, but how i can mix both ?
regards

Re: Exterior Mexicano
Posted: Thu Dec 27, 2012 12:37 pm
by necko77
If i want to create mexico street i would....
get yourself this tutorials for texturing and much much more
CGMaster - Blender 2.5 Environment Modeling and Texturing (not for noobs in blender but you can pause video and try to achive the same)
Gnomon - Texture Painting - Weathered Surfaces (after this video you will know how to create great renderings using real photo images)
Get those tutorials and you will learn how professionals do they job. In these 2 i learn a lot of about texturing, maps, photoshop, blender, octane render, principles etc
Take you camera and go out and make frontal pictures of facades, then you can model over them or you can use part of these pictures to create textures for your facades...
Best results would be if you model over your pictures in blender. Best deal is that you will have great looking low poly model with perfect textures !
Now, go learn and have fun !
Necko
p.s. You can mix sun and hdri with next workaround
Render one photo with sun enviroment
other with hdri
then compose them in Photoshop or other image edit software
If you dont know how, then write here or search forum, i think there is more subjects on this theme
Re: Exterior Mexicano
Posted: Thu Dec 27, 2012 4:15 pm
by merid888
thank you necro77, i don't know use blender, i use 3dsmax and maya, texturing paiting i don't know about this tutorial will checl gnomon site
regards