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3d vision compatible

Posted: Mon Jul 05, 2010 10:35 am
by classic1144
is beta 2.2 compatible with nvidia 3d vision? and if not are you planning to add support for it in coming releases?

Re: 3d vision compatible

Posted: Mon Jul 05, 2010 12:48 pm
by radiance
Hi,

It's not compatible no.
Due to the lukewarm reception of the anaglyphic stereo feature and the fact that only 2 users have asked for it,
combined with the fact that nearly nobody has a 120Hz screen here, i think we might want to wait a bit before we dedicate time on this,
there are more pressing features to implement at this time.

Yours,
Radiance

Re: 3d vision compatible

Posted: Wed Jul 07, 2010 6:41 pm
by havensole
I love the stereo option, and I think it has a place in the future. Right now technology is just catching up for the consumer and we will see if stereo vision takes off like the industry hopes it will.

Re: 3d vision compatible

Posted: Wed Jul 07, 2010 9:31 pm
by reberts2
I for one, really appreciate the anaglyphic stereo feature.
I use it frequently for very short periods to illustrate things for people.
Thanks again.
-Rick

Re: 3d vision compatible

Posted: Thu Jul 08, 2010 7:06 am
by DayVids
Fact of the matter is that the stereoscopic work needs to be done before Octane in my opinion. Simply set up two cameras, in your modeling solution. When exporting those camera's to Blender, you run through the left eye, and then the right eye, and combine them in your editor for the video.