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Activate/Deactivate Objects in one Node (C4D-Export)
Posted: Sun Jul 04, 2010 4:36 pm
by JackMcRip
I have export a scene from Cinema4D.
is it possible to deactivate some objects ?
For material/textur test with faster rendering ?
Re: Activate/Deactivate Objects in one Node (C4D-Export)
Posted: Sun Jul 04, 2010 8:26 pm
by tungee
Yep! This would be nice little feature!
Re: Activate/Deactivate Objects in one Node (C4D-Export)
Posted: Mon Jul 05, 2010 2:41 pm
by radiance
Hi,
this requires the foundation feature of instancing which we don't have yet, it's slated for beta3.
Radiance
Re: Activate/Deactivate Objects in one Node (C4D-Export)
Posted: Mon Jul 05, 2010 4:52 pm
by JackMcRip
ok, nice
I write all what across my mind

Re: Activate/Deactivate Objects in one Node (C4D-Export)
Posted: Tue Jul 06, 2010 2:03 pm
by radiance
you can use the opacity on a material, but it will still have to trace the rays through the invisible object, so loading and rendertime will not change.
Radiance