Materials look strange, compared to other Engines. Help pls
Posted: Wed Dec 12, 2012 10:26 pm
Hello Everybody!
I saw breathtaking renders with Octane - so i am quite sure i am doing something wrong - but i cannot figure out what! The Materials i need - for example gold or diamonds, look very different and unrealistic, compared to other render programs i use. The Gold looks - brown, washed out - and the diamonds do not have sutch nice caustics and nice reflection. i made a view renders compared side by side, so that i can explain exactly what i mean. i hope you guys understand me!
Diamonds: As you can see in the first picture - the diamond is clear - it has brilliance and clarity and all the caustics, the reflection look really nice. if i do the same in octane, same scene 1:1, same settings - the diamond looks like as in the second picture. its also not clear, has no clarity - no brilliance! So why is that? What am i doing wrong?
Gold: Here you can see very good the difference in the diamonds. Picture 1 are the diamonds clear and nice - in the Octane render they look so.....NOT CLEAR - brown....boring. Not right. Also the gold in comparison. It just looks----wrong colour, wrong saturation - i dont know. If i take a piece of 14 karat Gold here beside me - hold it beside these 2 pictures, number 1 winns a 100 times. Just look at the ground planes - these will show best what i mean! Here i also used 1:1 the same setup and same lights. At least i was not able to make the ground plane 1:1 like in the upper picture, because of the missing UV mapping features, like i had in the other program, but you can see the difference clearly i think. In this scene i used pink 750 from the material live database and in all diamonds i used materials/organic/stone/ diamond physicaly right. But no matter which material i take from the live database, or experiment by my own, i cannot reach the quality of the first picture.
I hope you see what i mean and can help me to get in octane the same nice renders like in the other Program - at the moment the other programm just kills octane in terms of quality and reality but after the renders i saw, i know octane should be able too.
I added the scene ocs file and also the obj file here in a rar file. It is free for you all and anybody can try it. Help and tipps or your rendered results would really be appreciated. If it is possible with octane.....i wanna know how!
Thanks for your help -
kind regards Chris!
I saw breathtaking renders with Octane - so i am quite sure i am doing something wrong - but i cannot figure out what! The Materials i need - for example gold or diamonds, look very different and unrealistic, compared to other render programs i use. The Gold looks - brown, washed out - and the diamonds do not have sutch nice caustics and nice reflection. i made a view renders compared side by side, so that i can explain exactly what i mean. i hope you guys understand me!
Diamonds: As you can see in the first picture - the diamond is clear - it has brilliance and clarity and all the caustics, the reflection look really nice. if i do the same in octane, same scene 1:1, same settings - the diamond looks like as in the second picture. its also not clear, has no clarity - no brilliance! So why is that? What am i doing wrong?
Gold: Here you can see very good the difference in the diamonds. Picture 1 are the diamonds clear and nice - in the Octane render they look so.....NOT CLEAR - brown....boring. Not right. Also the gold in comparison. It just looks----wrong colour, wrong saturation - i dont know. If i take a piece of 14 karat Gold here beside me - hold it beside these 2 pictures, number 1 winns a 100 times. Just look at the ground planes - these will show best what i mean! Here i also used 1:1 the same setup and same lights. At least i was not able to make the ground plane 1:1 like in the upper picture, because of the missing UV mapping features, like i had in the other program, but you can see the difference clearly i think. In this scene i used pink 750 from the material live database and in all diamonds i used materials/organic/stone/ diamond physicaly right. But no matter which material i take from the live database, or experiment by my own, i cannot reach the quality of the first picture.
I hope you see what i mean and can help me to get in octane the same nice renders like in the other Program - at the moment the other programm just kills octane in terms of quality and reality but after the renders i saw, i know octane should be able too.
I added the scene ocs file and also the obj file here in a rar file. It is free for you all and anybody can try it. Help and tipps or your rendered results would really be appreciated. If it is possible with octane.....i wanna know how!
Thanks for your help -
kind regards Chris!