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First Render

Posted: Wed Dec 05, 2012 7:39 am
by Met
First time for render work, I like it.
But have a question about hot pixel how I can fix it.
Another question is if I use image in Texture environment for background. Its doesn't have shadow on building. It's have the way to make background with image and still have shadow too or not.

Re: First Render

Posted: Wed Dec 05, 2012 8:35 am
by Elvissuperstar007
use PMC

Re: First Render

Posted: Wed Dec 05, 2012 10:37 am
by Met
Thanks Elvis I'm change to be Pmc and its all clear.
For Maxdepth I'm just think if have more its increase quality but now I'm should go to read manual again.

Re: First Render

Posted: Wed Dec 05, 2012 10:45 am
by Met
And these I'm retouch from my first pic.

Re: First Render

Posted: Wed Dec 05, 2012 10:50 am
by Elvissuperstar007
Spin the axis trees

Re: First Render

Posted: Wed Dec 05, 2012 10:53 am
by sdwhitton
target 'Y" needs to be same as camera 'Y', and then use shift on the camera to bring the horizon down..?

not sure needs to be rendered with PMC too, can get great results with just plain Direct Lighting?

Re: First Render

Posted: Wed Dec 05, 2012 12:54 pm
by Met
Thanks to elvis again agree with you. I'm try to retouch on right hand corner but don't have idea to put something to make a pic better.
Thanks to Sdwhitton i'm try tomorrow, now i'm don't sit on my computer and i'm not understand about target camera.

Re: First Render

Posted: Wed Dec 05, 2012 4:16 pm
by kavorka
you probably don't even need 16 bounces. For interiors, you need more bounces cause most of your light is indirect, but with exteriors, you could bring it down to like 10. Do a test and see if the quality is the same.

Even for interiors, you shouldn't need more than 16 bounces.

Re: First Render

Posted: Mon Dec 10, 2012 1:19 am
by Elvissuperstar007