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Diffuse roughness & Anisotropy?
Posted: Tue Dec 04, 2012 1:39 pm
by remon_v
Is this possible in Octane?
If yes how and if now then I'd like to request these features.
thnx
Re: Diffuse roughness & Anisotropy?
Posted: Tue Dec 04, 2012 7:43 pm
by glimpse
There's no out of the box parameter to set this =) as we have it in Vray, but You can try to achive the effect using somewhat 4kmap with a lot of stripes, thin (1-3pix) lines in the same direction & use it as a bump =) this should give You somewhat simmilar effect,
Re: Diffuse roughness & Anisotropy?
Posted: Tue Dec 04, 2012 9:33 pm
by treddie
Or in concentric circles like the bottom of a cooking pan. A great way to get brushed metal (parallel lines or circles), is to make a field of gray noise in Photoshop then stretch the parallel lines, or use a radial blur to suit. Then use that for your bump.
Re: Diffuse roughness & Anisotropy?
Posted: Tue Dec 04, 2012 11:04 pm
by remon_v
thnx guys, I thought it wasn't possible.
Just wanted to be sure, the bump map is a good idea.