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Several UVW on the same polygons ?

Posted: Wed Nov 28, 2012 10:02 pm
by César
Hello,

Is it possible to have different UVW and textures on the same group of polygones ? To have, for example, a ground with a little tiled texture, with an other texture over it with an alpha channel to make variations, like a layer ?

It's possible in C4D, but after export, there is only one texture on the polygons.


Maybe it's a limitation of the OBJ structure, can Octane support multiple UV and materials on same polygons ?

Re: Several UVW on the same polygons ?

Posted: Wed Nov 28, 2012 10:28 pm
by abstrax
César wrote:Hello,

Is it possible to have different UVW and textures on the same group of polygones ? To have, for example, a ground with a little tiled texture, with an other texture over it with an alpha channel to make variations, like a layer ?

It's possible in C4D, but after export, there is only one texture on the polygons.


Maybe it's a limitation of the OBJ structure, can Octane support multiple UV and materials on same polygons ?
No, it's currently not possible. It's neither supported by OBJ nor by Octane itself. Sorry.

Cheers,
Marcus