Lights set to not be visible aren't throwing light anymore..
Posted: Fri Nov 02, 2012 6:16 pm
When I first started working with Octane in Max, I could un-check the 'visible' parameter on an Octane Light and have it not appear in the rendering, yet still project light into the scene.
Ever since I updated to the latest stable build for Max 2013, if I set a light to not be visible it also turns the light off.
Am I doing something wrong? Something change? Just a bug?
Thanks!
Ever since I updated to the latest stable build for Max 2013, if I set a light to not be visible it also turns the light off.
Am I doing something wrong? Something change? Just a bug?
Thanks!