Animation obj's in geomtry group and one obj is moving?
Posted: Wed Oct 31, 2012 11:20 pm
Quote from TIG form older post:
"If you tell it to make an OBJ for each scene it will take a very long time - there are options at the start - the only time you make multiple OBJ files is if the geometry changes between scenes - e.g. layers/on/off and geometry is thereby changed or 'moved'...
Are there lots of OBJ files [before you close the dialog] ?
Try with one...
Then it makes makes/opens the OCS with each camera setup and renders the image to a file."
I have a ocs made from different obj's combined in a geometry group node.
The obj's are made with Sketchup using the great Plugin! Works great!!!!!
Now I want to make an animation and I am experimenting with the SU plugin for animating the camera path.
That I can manage.
The thing I want to try next is animating one of the obj's, like a car for instance.
Is that possible while the obj I want to be moved is one of the obj's of the group node makes the total scene?
The above quote tells me it might be possible, but I don't know where to start to figure out.
Or can anyone explain how I can achieve animated object without having to make a render for every seperate frame by move the obj by 'hand' formevery frame before rendering... That is not doable.
"If you tell it to make an OBJ for each scene it will take a very long time - there are options at the start - the only time you make multiple OBJ files is if the geometry changes between scenes - e.g. layers/on/off and geometry is thereby changed or 'moved'...
Are there lots of OBJ files [before you close the dialog] ?
Try with one...
Then it makes makes/opens the OCS with each camera setup and renders the image to a file."
I have a ocs made from different obj's combined in a geometry group node.
The obj's are made with Sketchup using the great Plugin! Works great!!!!!
Now I want to make an animation and I am experimenting with the SU plugin for animating the camera path.
That I can manage.
The thing I want to try next is animating one of the obj's, like a car for instance.
Is that possible while the obj I want to be moved is one of the obj's of the group node makes the total scene?
The above quote tells me it might be possible, but I don't know where to start to figure out.
Or can anyone explain how I can achieve animated object without having to make a render for every seperate frame by move the obj by 'hand' formevery frame before rendering... That is not doable.