Page 1 of 1

Problem with texture emitter

Posted: Tue Oct 23, 2012 8:56 pm
by Daniel79
When I apply an image to the distribution channel of emitter, I lose the mapping of the surface.
To get a result similar to mapping without emitter, I have to change the setting of the uv coords

Re: Problem with texture emitter

Posted: Tue Oct 23, 2012 9:22 pm
by roeland
What are you trying to achieve here? If you want a textured emitter like a television screen, you have to connect the image texture to the texture/efficiency input. The distribution input is for creating directional light sources.

--
Roeland

Re: Problem with texture emitter

Posted: Tue Oct 23, 2012 9:26 pm
by Daniel79
yes i want a television screen...
Thanks a lot!