Quick questions.
Posted: Tue Oct 23, 2012 12:45 pm
Hello octane developers, congratulations for your work with such a great technology and for provide us with an amazing render engine, but I have some questions, noted that I want to buy it but that beta stuff and the lack of possibilities of working with my projects on octane, at least so far is making my decision a little hard.
1 - About the beta issue, I really don't understand it, Octane is buggy somehow or what? Actually why Octane is beta?
2 - When the official Octane is released, the pricing will be like what? 99 bucks is a very small price, but it suits me well since I already works with other render engines, because if the final release costs much more than this release I will not be interested on change my render engine for Octane or I could simply invest money on hardware and use cycles for example that is slower but promises great results.
3 - Where can I find a way to export 3ds files and blender files to obj in a way that It works properly since all the UVS get weird when I open a new texture, other than that the materials don't seem to correspond to the materials on 3ds, particularly I rather know more about the 3ds way to export to the standalone than from blender since usually my clients use 3ds max and I have to work with it but I rather work on blender.
4 - Can I run animations on Octane(standalone), camera animations, object animations and Bones animations.
Anyway, thanks in advance, I m very interested on your software, congratulations for your great work!
1 - About the beta issue, I really don't understand it, Octane is buggy somehow or what? Actually why Octane is beta?
2 - When the official Octane is released, the pricing will be like what? 99 bucks is a very small price, but it suits me well since I already works with other render engines, because if the final release costs much more than this release I will not be interested on change my render engine for Octane or I could simply invest money on hardware and use cycles for example that is slower but promises great results.
3 - Where can I find a way to export 3ds files and blender files to obj in a way that It works properly since all the UVS get weird when I open a new texture, other than that the materials don't seem to correspond to the materials on 3ds, particularly I rather know more about the 3ds way to export to the standalone than from blender since usually my clients use 3ds max and I have to work with it but I rather work on blender.
4 - Can I run animations on Octane(standalone), camera animations, object animations and Bones animations.
Anyway, thanks in advance, I m very interested on your software, congratulations for your great work!